DTD Presents... Only 20 ever built... The Confederate F131 Hellcat Combat!

The Hellcats 2147cc 45 V-twin motor is a torque-monster. Producing a massive 150ftlb at a lazy 3900rpm the Confederate dishes out internal organ-moving acceleration in top gear with as little as 1500rpm showing on the tacho. Nothing can prepare you for the brutality of this monster engine. Keep the throttle nailed and the needle swings past the 6000rpm mark, pinning you back in the hand-stitched black leather seat. Cars disappear in its tiny bar-end mirrors (which actually give a better view than a Ducati 1098s!), the thunderous roar from the pipes and the guttural, deep induction growl, barely silenced by the racing air-filter seeps past your ear plus and drills into your head. You feel every single power pulse from the engine through your feet, hands, bum and head; its like sitting on a pneumatic drill while a band of tribal drummers whack the hell out of your helmet.

<b>Source:</b>   <a href="http://www.motorcyclenews.com/bike-reviews/confederate/hellcat/2008/

Features:
HQ Body
HQ Engine
Hands on handlebars
Working Dials
Collisions
Reflecting Mirrors
Active Suspension
Working Lights
Dual Colour choice
And much more...

In future Updates:
 - Partial HD Retexture
 - Livery support for Paintjobs

Known Bugs:
- No Burn or Dirtmap

<b>Credits:</b>
<b>MODEL:</b> 3DGarage
<b>Convert for GTA5:</b> Asyr0n



********  INSTALL IN README ********

WANT TO BE THE FIRST TO TEST MY MODS BEFORE ANY OTHER ????
https://www.patreon.com/user?u=5019927




*** REPLACE *** 


1. Replace "ruffian" Files here: 
Grand Theft Auto V\Mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf

3. vehicles.meta
Replace hole Ruffian section:

<Item>
      <modelName>ruffian</modelName>
      <txdName>ruffian</txdName>
      <handlingId>RUFFIAN</handlingId>
      <gameName>RUFFIAN</gameName>
      <vehicleMakeName>PEGASSI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>DAEMON</audioNameHash>
      <layout>LAYOUT_BIKE_SPORT</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>RUFFIAN_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_RUFFIAN_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_RUFFIAN_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.190000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.100000" z="0.165000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.230800" />
      <wheelScaleRear value="0.230800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="5" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_RUFFIAN_FRONT</Item>
        <Item>BIKE_BATI_REAR</Item>
      </firstPersonDrivebyData>
    </Item>


4. Ingame, Spawn the bike, using a Trainer
   "ruffian"




